References

2020-05-15T15:32:07+02:00

DR Sikker & Søn (Safe & Son)

Sikker & Søn (Safe & Son) A traffic game for kids PortaPlay, Danmarks Radio (DR) and Greathouse have created a mobile game  supporting the Ramasjang TV-series featuring Sikker and his son challenging the traffic [...]

2020-09-02T20:46:01+02:00

Egnet – Uegnet

Qualified? (Egnet?) QUALIFIED - A game that challenge your moral and principles Together with The Danish national church's educational services (Folkekirkelig Skoletjeneste) PortaPlay have developed a hybrid learning game. A board game and an [...]

2020-05-15T15:35:16+02:00

Project Iceworm

Portaplay is working together with Copenhagen Film Company, Planet 2030 and Toronto based Helios Design Labs to create the web-based interactive documentary Project Iceworm. We are using film, documents and hundreds of stills to [...]

2019-01-07T13:07:46+01:00

Broken Lines

Broken Lines is a tactics game under development by Portaplay. Broken Lines is  a story-based war drama with turn based tactical squad combat. Released: 2019 The project is co-funded by the European Union, Creative [...]

2016-12-07T22:54:22+01:00

Liefactor

Liefactor Portaplay has developed the app LieFactor (LøgneFaktor). Welcome to LieFactor - Are you the best liar? The naughty  and lying she-devil is the host of the show. She has invited YOU to [...]

2016-12-07T22:54:25+01:00

Backyard Panzers – augmented reality action game by Portaplay & Knapnok Games

Backyard Panzers - augmented reality action game by Portaplay & Knapnok Games Backyard Panzers is a Multiplayer ARG (augmented reality gaming) game inspired by Counterstrike og virtual reality, which gives players the opportunity [...]

2016-12-07T22:54:26+01:00

Unclaimed World – space simulation game by Portaplay & Refactored Games

Unclaimed World - space simulation game by Portaplay & Refactored Games Portaplay helps Refactored Games producing the real-time simulation/strategy game “Unclaimed World”. Unclaimed World is a serious and deep sci-fi game about surviving [...]

2016-12-07T22:54:28+01:00

Borglum Kloster Ghost Hunt – location based treasure hunt for mobiles and tablets

Borglum Kloster Ghost Hunt - location based treasure hunt for mobiles and tablets Portaplay has together with Die Asta Experience developed a treasure hunt for Borglum Monastery and Stygge Krumpen. The treasure hunt [...]

2016-12-07T22:54:28+01:00

Crimeville Treasure Hunt (Crimeville skattejagt) – augmented reality treasure hunt for Art of Crime

Crimeville Treasure Hunt (Crimeville skattejagt) - augmented reality treasure hunt for Art of Crime Portaplay  made an ARG (augmented reality gaming) treasure hunt for Crimeville.dk. In the game you can use your [...]

2017-01-16T12:20:14+01:00

Nordsøen Oceanarium – on site learning games

Nordsøen - Oceanarium - on-site learning games PortaPlay has together with Die Asta developed communication concept and conceptualised content elements for 'Nordsøen Oceanarium' (North Sea Oceanarium). Like the "Digital Fishing Rod", "Interactive [...]

2016-12-06T16:12:57+01:00

Cannon Ball with Donald Duck (Helt Kanon med Anders) – advert game for Egmont

Cannon Ball with Donald Duck (Helt Kanon med Anders) - advert game for Egmont PortaPlay har udviklet og distribueret mobilspillet ‘Helt Kanon med Anders’ for ‘Anders And & Co’-bladet i vinteren 2009/2010. Spillet [...]

2017-12-16T11:47:24+01:00

The Globe – interactive installation for Golden Days and the foreign ministry of Denmark

The Globe - interactive installation with Die Asta As part of the activities during the COP15 climate summit in Copenhagen, Portaplay has together with Golden Days and Die Asta Experience, developed the [...]

2016-12-06T16:51:31+01:00

Snickers Peanut Power Race – advert game for Mars Scandinavia

The Chocolate bar Snickers' nordic summer campaign 2010, was developed around the Formula 1 mobile game: Snickers Peanut Power RACE - developed by PortaPlay. The players compete in the 2010 edition for a [...]